Cami Farley (Dodson)
  • Work
    • Cvent
    • ikeGPS
    • PikPok
    • LEGO NetDevil
  • Skills
    • Design
    • Research
  • Concepts
    • AR & Unity
    • Robotics
    • LED Art
    • Illustration
    • Modular
    • Maker's Exploration for COVID-19 Masks
  • About
  • Work
    • Cvent
    • ikeGPS
    • PikPok
    • LEGO NetDevil
  • Skills
    • Design
    • Research
  • Concepts
    • AR & Unity
    • Robotics
    • LED Art
    • Illustration
    • Modular
    • Maker's Exploration for COVID-19 Masks
  • About
Picture
I'm experimenting in AR and Unity to familiarize myself with these new technologies. These are some demo's I've been working with as I get started.

Fall Leaves

I set out to create falling leaves for the season. Particle effect with a leaf texture. 

Terrain & FPS Camera

Creating a terrain with a tree/shrub brush from "Nature Starter Kit 2" and added an FPS camera from "Standard Assets".

Unity + Xcode Test

Simple test project built in Unity, then opened and built in Xcode.
Getting it working
https://unity3d.com/learn/tutorials/topics/mobile-touch/building-your-unity-game-ios-device-testing



  • File-> Build Settings
    • Click iOS
    • Click “Switch Platform” - this reimports all assets
    • Click “Player Settings”
    • IMPORTANT: do a “Development Build” so it’s not a Distribution Build. I'm able to develop without having to pay for an Apple Developers Account by using their free "Apple ID" account. This limits us to "Development Builds". 
Picture
  • Player Settings -> Other Settings -> Bundle Identifier
    • com.[companyname].[projectname]
      • Note that you can only use the project name once. So choose something you won’t want to use or publish later.
    • Make sure Scripting Backend is “IL2CPP” which is the 64-bit newer iphones
    • Target SDK - must be “Device SDK”, otherwise it’s a "Simulator build" and won't work on your phone.
Picture
Picture

Unity's ARKit Demos

Particle Painter
A demo from Unity that allows you to pick a color and draw in your environment. Super cool effect.
Picture
ARKit Scene Demo​
This ARKit demo shows the basic mapping and lets you place a cube by touching the screen.
Picture
ARKit Ballz
A demo from Unity that lets you tap to place a ball. Tap again to push the ball (however the direction the ball travels is hard to control).
Back to Concept Lab
Contact Me | Resume |  Linkedin

Portfolio - Cami Farley (Dodson)
Copyright © 2019